Unlock the Secrets of SVG Animation Muse Discover the Best Techniques to Create EyeCatching Animations
SVG is a very neat format to display any illustration, icon or logo on a website. Furthermore, they can be animated in CSS or JavaScript to make them more attractive. But SVG can also be used for their data only, without the visual! Let me explain…
An SVG is a vector image format, which means it is not made of coloured pixels, but math functions that, once interpreted, can be rendered on screen. Since the browser must convert the file from functions to actual pixels, it also let us access a wide variety of methods to either manipulate, or retrieve data from the math.

In today’s article, we will explore the functiongetPointAtLength()and see how we can use the data of anSVG pathfor creative use cases such as the demo below.
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The method will give us the coordinates of a point that is precisely along the path at a specific distance that we send as a parameter.
Since we need to give the distance of our point, it means we will most likely need to know how long is our path. Luckily, the SVG API has a methodgetTotalLength()available to any
Variable refers to all SVG tags that are created from a geometry (path, rect, circle, …) so this does not include image, filter, clip-path, … tags.
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⚠️ If the effect you want to achieve is just animating one element along an SVG path such as in the demo above, you could check theMotionPathPlugin by GreenSock. It will let you animate easily any DOM element from a path you provide. (plus it’s free!)
I love particles, it’s no breaking news. Which is why, when I learn a new technique I always try to implement something with them!
Let’s see how instead of a single circle moving along a path, we could make many more circles exploding like a bomb fuse 💣
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The overall logic of this animation is exactly the same as before, except that on each frame we will create a new circle element and animate it. As you can see, the setup is very similar.
Function will be called on each frame to make a new particle pop and fade out. Here are the steps of the animation:
So far we have only animated SVG elements next to the path. But sometimes all we need are the raw coordinates from the path, but not the path itself. For example, if we want to animate particles in a 2D Canvas or in WebGL like in the animation below.
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First we setup a global timeline so that all tweens will be grouped together and we’ll be able to repeat all of them once the last animation is complete.
While creating the vector, we attach a gsap tween on it so that it animates from the center of the heart. We can calculate the x & y coordinates for the start based on the SVG viewBox attributes
Each vector’s animation will have a delay that is calculated from its own distance along the path so that will create a nice flow of particles going round.
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Finally, we need to update the geometry of the Points mesh on each frame as the Vector3 objects are being animated but the geometry is not aware of that.
You tell me! Now that you can extract the coordinates of points along an SVG path, try to apply those data anywhere else 🚀
What about animating lines instead of particles? Or create a new path based on random points that you pick along another one?
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Explore this technique and share your results with me on Twitter, I can’t wait to see what you’ll come up with 💙
From our sponsor Create websites rapidly With the Divi Layout Packs you'll get more than 800 world-class designs ready to be used for your client projects. Try it for free →MikoÅ‚aj is a designer and developer at Sanity.io. He’s passionate about UI Design and typography, and works a lot with CSS and SVG. More about MikoÅ‚aj↬
Today, we are taking a closer look at SVGator 3.0, a new major release of the popular SVG application that lets you create, edit and animate SVG files and make the best out of what SVG has to offer — from start to finish.
Animate Anything Along An Svg Path
This article has been kindly supported by our dear friends at SVGator who are passionate about designing and producing unique, high-quality, and unforgettable animations.
SVGator is evolving and it’s evolving a lot. Three years ago, we published a comprehensive introduction to the basic use of SVGator. At that time it was an app meant solely for animating SVG files created in other apps. Two years ago, we introduced you to a new version of SVGator and its improved animation capabilities. This time, we are introducing a new major version of SVGator that offers a matured, complete environment for drawing from scratch and animating SVG graphics.

Some of the SVGator’s features covered in this tutorial are paid. On the free plan, you can create and export an unlimited number of SVG graphics. You can also use basic animation features and export 3 animations per month. Advanced animation features are available under a paid plan, starting at 11 USD/month.
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In this article, we will follow a process of creating a custom SVG loader, from drawing it from scratch and applying various visual effects, through creating different types of animations, to exporting your file and preparing it for use on the web.
From here, we can start drawing the illustration we are going to animate later. SVGator allows you to draw all the standard SVG shapes such as ellipses, rectangles and polygons as well as use a Pen and Pencil tools to draw your own. You can also use boolean functions to combine shapes with one another.
To make it easier for me to create the desired shape, I started by drawing a circle as a guide in the center of the canvas. Fortunately, SVGator makes it dead simple to align and measure elements, thanks to a smart system of guides and snapping functions. You can also use grids and rulers for better precision and fidelity.
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Did you know? Apart from basic shapes and drawing functionalities, SVGator also offers a library of premade assets to fasten your workflow. You can choose from a vast variety of shapes, icons and illustrations. (Large preview)
Next, using a Pen Tool, we draw the first blob roughly following the shape of the circle underneath. The Pencil Tool would also do well for that purpose. What is really cool about this one is that SVGator’s Pencil Tool usually creates shapes with much fewer node points than comparable tools in other apps, which makes the result not only look smoother but also be much lighter on file size.
Using a Pen Tool to draw a blob shape. Note that as you keep adding new points to the path, you can always modify the already existing points and curves on the fly by moving and dragging them. No need to get in and out of the drawing mode to adjust the lines you already created.
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Creating and editing shapes in SVGator might feel a bit different than in other vector tools but once you’ve got used to it, it’s truly a breeze. It’s also important to note that all the drawing features of SVGator are completely free so you can use it as your SVG-creating software as much as you want for no cost.
With a first blob ready, it’s time to style it a bit. Here, we’re stumbling upon one of the biggest competitive advantages of the app. Other popular vector graphics applications that allow you to export SVG files usually have to leverage their features to fit a plethora of formats and use cases. At the same time, apps focused primarily on user interfaces, cater mostly for what’s possible with HTML and CSS properties, rarely giving much love to SVG-specific features such as stroke markers or filters.
SVGator, being solely aimed at creating SVG files, takes full advantage of what this format, in particular, has to offer. This includes options specific to how SVG handles strokes, fills, gradient elements (have you heard about the
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It also allows you to style (your fills, strokes, effects, and so on) with confidence that the final result will be as expected, as all these features have been created especially for SVG files.
In our case, a single gradient fill and a gradient stroke will do. I also applied a light blur filter on the element as a final touch. Notice that as SVGator uses native SVG filters instead of CSS, it allows you to control the blur properties for both axes separately. In this case, I only applied an x-axis blur.
Next, we can duplicate the blob and use the Pen Tool again to create two more different blobs. The way Pen Tool works makes it really easy to modify the shape without losing the smooth, continuous line of it.
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As a final element of the illustration, we add a few randomly placed glowing dots. They are no more than circles with a gradient fill applied.
It doesn’t really matter which element of the illustration we will animate first. In
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